Tuesday, February 12, 2013
Sunday, January 20, 2013
Tuesday, January 8, 2013
Here are the first chapter and data files of the new IT is gr8! @ Grade 11 Delphi. This is the only Delphi information that will not be password protected.
The first chapter of IT is gr8! @ Grade 11 Theory, (a Hardware chapter) will also be uploaded soon.
Teachers who have registered and paid for the Gr 11 Delphi / Theory will be informed how/where the rest of the chapters will be available.
Wednesday, December 5, 2012
Wednesday, November 21, 2012
Thursday, November 15, 2012
Wednesday, November 14, 2012
Since I sent out the message about the IT books I have received questions like the following regarding the IT books: How many pages are the books? Can I receive a copy before the holidays? Can I register now?
Please remember – we are still working on the IT books as we have had 3 books to complete this year. Most of the first term theory has already been written but is still being checked and improved, and must also be translated and the layout done. I am not prepared to share modules that I am not completely happy with!
The first Delphi chapter has been placed on the blog a while ago. I will probably upload the Hardware chapter sometime during December. You will need Internet access at home.
The first Theory chapter won’t be password protected. This will enable you to access it and we can deal with registration and payment after the school starts in January.
Monday, November 12, 2012
Thursday, November 8, 2012
Friday, October 19, 2012
(I am referring to the Study Opportunities textbook.)
WHAT TO STUDY:
All Practical work done (Scratch): Modules 1.1 to 1.8
Theory Paper (Paper 2): 3 hours, 150 marks
WHAT TO STUDY:
· Algorithm Design and Programming – Modules 1.1 tot 1.7
· Systems Technologies – Modules 2.1 to 2.5
· Communication and Internet Technologies – Modules 3.1 to 3.4
Module 3.4: Web page technology: Question for only 5 marks. The html code for the basic framework of a web page will be given. Learners will be asked to complete the html code to make a web page look like a given page.
· Data and Information Management – Modules 4.1 and 4.2
· Social Implications – Modules 5.1 to 5.3
The Scratch website allows Scratch programmers to upload their projects and make them available to anyone visiting the website. This allows Scratch programmers to show off their work and to learn from the work of others. In fact, every Scratch project that is uploaded to the website can be downloaded and used as the basis for creating new projects. You can post your Scratch projects in different galleries or create a gallery of your own and even control whether anyone else is allowed to upload their projects into it.
In order to upload your Scratch projects to the Scratch website, you must sign up for a free account, which you can do by clicking on the sign up link at the top of every page on the Scratch website. Clicking on this link opens the Create an Account page. Once you have finished filling out the required information, click on the Sign Up button. A new account will then be created for you, and you will be logged into the website
Once you have created a new account, you can begin uploading your Scratch applications. The first step in sharing a Scratch application is to click on the Share! Button located at the top of the Scratch IDE. Begin by keying in your account name and password and then provide a name for your project. Next, enter any notes that you think other Scratch programmers visiting the Scratch website will need to know to work with your application.
In addition to providing instructions about how to work with your application, you should also use the Project Notes area to acknowledge the source of any audio or graphic files that you use in your application.
Scratch also supports an optional tagging feature that you can use to help other Scratch programmers locate your applications when searching the Scratch website. By default, Scratch lets you select any of six predefined tags covering the following categories.
In addition, you can also create as many as four custom tags by supplying keywords that you think best describe your application and its purpose. Once you have finished filling out this window, click on the OK button, and the upload process will begin.
Once an upload is started, a dialog window is displayed, allowing you to track the progress of the upload process.
Friday, October 12, 2012
He also coded a script for the stage to make the lights change :
Friday, October 5, 2012
Thursday, September 27, 2012
Friday, September 21, 2012
We know that many of you would like to do a bit of Delphi this year already, and you are welcome to use this chapter. The Delphi IDE is introduced in this chapter and they learn how to build an interface and how to accept and receive input and to produce output. Emphasis is placed on the correct use of OOP terminology by referring to components and the Form as objects from the word go. The use of variables is not addressed in this chapter. However, many opportunities are provided for them to identify data types and to convert data to and from strings by using the properties of the components. This is a skill that needs to be developed since it was not necessary to pay attention to data types in Scratch, but it is an important requirement in Delphi coding.
Please take into account that the chapter will still be edited and proofread again before it is published. Any comments or recommendations regarding the chapter will be most welcome. We would like to know if what is expected of the learners is at an acceptable level or if it is not perhaps too easy for them. (All comments can be sent to firstname.lastname@example.org.)
Study Opportunities IT team
Saturday, September 15, 2012
I used a picture of Nemo and modified it so that the fins can move.
The code for the stage makes use of a variable scrollx. The value of scrollx changes as you press the right or left arrow keys. Scrollx can get very big or very small so you work out how many cycles you have completed to subtract that from scrollx to set the x position of the two background sprites.
The if statement to set repeat determines which of the two background sprites will be on the left and which will be on the right.
Saturday, September 8, 2012
I found a solution on the Scratch website: http://scratch.mit.edu/projects/joefarebrother/1734397
Here is my version:
I created a sprite with 3 costumes:
When the green flag is clicked, set the costume to costume 1
Wednesday, September 5, 2012
Sunday, September 2, 2012
I uploaded my version at : http://scratch.mit.edu/projects/MMyburgh/2768973
Saturday, September 1, 2012
First download the animated gif to your computer (right click , save as)
Then click on import under the costumes tab
Wednesday, August 29, 2012
Tuesday, August 28, 2012
Sunday, August 26, 2012
Friday, August 17, 2012
Friday, August 10, 2012
Find a solution to make one sprite draw the following pattern: